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Joker-Games.Com
Home of Joker's original Java games
About me
My name is Marco Brenco, I live in Italy and I'm currently a
skilled developer in Microsoft's technologies for the
development of web sites (Asp.Net, C#, Linq, Sql Server...).
To be clear to who looks at this site to guess my skills, it is
not at all a good example of what I can do. It's been created
many years ago when I just knew Java 1.0.2, in pure (deprecated) html with notepad!
And I will never have the time to reingeneer it. But I think
the Java applets, with a 3D engine and several AI packages created from scratch,
still are a good example of my OO and overall programming skills.
About this site
The purpose of this site is to explore the capabilities of Java
for creating games with original and creative concept.
Games designed to give you hours of pure fun, in the first place.
The games
Please choose a game from the list below. All of them are applets.
You need the Java plug-in to play them.
Puzzle games
In Maze of Rah the mummy of pharaoh Tutan-gammon
has been given a chance to go back to life after 2000 years of sleep.
Your goal is to help him rebuild all pyramids which were raised in honour of Rah,
and whose pieces are now scattered in 100 different mazes...
A game of tiles, with unprecedented real time 3D graphics.
Paso Doble presents you with a practically
unlimited number of computer-generated 3D mazes. You move around the mazes
with a puppet which obeys to a strange rule: it can only make two steps
in a row. Will you find the way to the exit?
In Just Skidding you must help a worm reach
its apple through 50 levels of increasing difficulty. Plan your movements carefully
to create the path to the apple, and beware the carnivorous plants!
Add walls to a chessboard, and you get Chess Mazes.
In each level your goal is to move your chess pieces until one of them
reaches the target square.
The trick is that a piece can only move when it's protected by another one.
Action games
In Think Tint your goal is to proceed
as far as possible on a spiral of hexagonal tiles, coloured in 3 different ways.
At each move you select the colour of the tile you want to go.
The trick is that, if more than a tile has such colour, the target tile will be
chosen randomly.
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